You need 32K expansion to run the game on the real hardware (or just turn on BLK 1/2/3/5 in the VICE emulator).
I've submitted this game to Binary Zone/Psytronik so hopefully I'll get to see this in a nice professional-looking package.
I've dreamed of making a grand RPG for a Commodore computer ever since I was a kid. These past 4 months of coding this thing 4-5 hours a day in pure assembly language (my first ever 100% ML project) was a bit of a journey. Just something I had to do.
Last Edit: Oct 18, 2009 12:23:06 GMT -5 by cadorbolin
Right now I'm pretty much finished programming the game--all that's left is the intro screen and I'm just waiting for the artist to give me the splash screen that he's working on.
In the meantime, I thought that during the credits during the intro I should mention the following websites where I discussed my game:
The intro is going to be pretty cool -- you hear Wagner's "Ride of the Valkyries" (at a slower, more dramatic and somber tempo) with movie-like credits appearing and then the game's logo, the publisher logo, a pan and scan view of the center of the map and finally climaxes to the obligatory splash screen (kind of like Defender of the Crown).
Side 2 of the disk that comes with the "Realms of Quest III" package includes every single VIC-20 game that I ever made, including various versions of Realms 1+2 (along with an unfinished prototype). I figured that side 2 deserves a splash screen of some sort:
What's cool about this screen is that it will be displayed on an unexpanded VIC-20. Normally a 176x184 full screen bitmap on the VIC-20 would require 4048 bytes but I found a way to compress this down to 2554 bytes. And I'll have enough memory left over in unexpanded mode (about 1K or so) to put in music and other stuff.
Post by cadorbolin on Oct 18, 2009 12:23:31 GMT -5
JJust to let you all know, I submitted the final versions of the files to Psytronik today.
There should be a free download and digital, disk and premium editions of the game available at www.psytronik.com shortly (in a few days)
Here is the disclaimer regarding the freeware version:
SPECIAL NOTE ABOUT THE FREEWARE VERSION ----------------------------------------------------------- The version of "Realms of Quest III" available freely on the internet is a fully-working version of the game where you can explore it entirely. The differences between the freeware version and the commercial version are that the latter has the following:
-36 page PDF or printed game manual which includes a map and drawings (instead of a plain .TXT file) -intro with graphics and music -enhanced graphics -a 16K version called "Dunjon Crawler" -the following games on side two of the double sided disk:
• Realms of Quest (1991) • Realms of Quest II (Unfinished Demo) (1993) • Dunjon I & II (2003) • Realms of Quest II (2004) • Ringside Boxing (1996) • Ringside Wrestling (1990) • Break-Fast (1988) • Dunjon Master (1990) • Haunted House (1990) • Ice Hockey (1996) • Meteor Zone (1996) • Napoleon Simulator (2006) • Paratrooper (1990) • Vicfall! (1993) • Vicfall II (1996) • Vicside Boxing (2004) • Worm-Out II (1990)
You can obtain the commercial version of the REALMS OF QUEST III package (and all of the bonus features mentioned above) from WWW.PSYTRONIK.COM
As well, Realms III is previewed in Retro Gamer issue #68: