Ok, I've done a fair bit of searching the web in the hope of finding solid info on Habitat, what I've found tho is Club Caribe
It seems almost as good as Habitat, maybe cut back a bit. A few people have helped out and I have some Club Caribe disks, altho right now all that allows is checking out some avatars. I'm going to have a look at the second disk, which I think is mostly all the graphical objects for the game.
I'd love to see a Habitat/Club Caribe type system in action, although I'm not sure if this is even possible.
Yeah, I noticed that, but I suspect by now the system would be almost completely altered from the days of Club Caribe.
Still, this did connect through Q-Link, and I think would mostly require the same kind of reverse engineering you're doing on the q-link server? I'm also going to spend some time hacking through the code and data on the user disks, but I suspect any work on hacking the actual client/server protocol would have to wait till you guys have something functional with the main Q-Link part of it.
Also, Chip Morningstar is contactable, and he programmed a substantial part of the server side of Habitat, so that's another option at some point.