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Post by discmaster1 on Jan 17, 2006 13:49:54 GMT -5
Hi everyone.
I am in the process of setting up my 10 node Widlcat BBS and the plan is to make it Commodore friendly.
What I'd like to know is this. If I use a PC Wildcat BBS, is it possible somehow to use the PETSCII characterset instead of the typical PC ASCII/ANSI? I'd like to make my menus look as close as possible to the old Commodore 64/128 characterset (PETSCII). It would be great if C64/128 visitors could be greeted by that familiar graphical look, and an added bonus would be PC systems being able to view the PETSCII graphics also, or at least standard ANSI.
If anyone knows how to do this and can take some time to explain it to me, I'd appreciate it.
Thanks John
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Post by wildside on Jul 3, 2006 7:06:41 GMT -5
I've just started a similar project with Syncronet. Getting the menus are easy if your BBS just displays files (ans or txt). You just type up the Petscii menus on a C64 SEQ editor. Save them and export the files with Copy64 or something. Don't translate, just extract as Binary files. If you have your BBS display that SEQ just as it would an ANSI menu, you C64 users will see it fine. Be warned... your normal users will see garbage. But then who needs non-commodore users? heheheh I have been able to take things one step futher with Syncronet... since it uses baja to make the user interface. Which means that I can actually rewrite the user interface to match another BBS system like C*Base. (my personal fav graphicly) Hope that helps. Now for me to find those free months to finish/workon the actual conversion now that the technical part is sorted. ~Blair
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