zee
Junior Member

Posts: 75
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Post by zee on Dec 13, 2008 6:45:38 GMT -5
In case some comparison material considering The Original Chip is required: oms.wmhost.com/misc/ (WARNING: Some images are around 16xxx * 14xxx pixels in size, not suitable to be viewed with a browser.)
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Post by nojoopa on Dec 19, 2008 8:50:53 GMT -5
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Post by spiff on Dec 20, 2008 7:22:08 GMT -5
Yes, very nice job!  This gives accurate information about what should be avoided when using the DTV SID. I wonder if it will be possible to actually use this when patching games, to work around DTV SID bugs. I remeber trying "Jammin' II (Beat It!)" [1] on the DTV, and the sound was totally f***ed up. [1] noname.c64.org/csdb/release/?id=73756
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Post by nojoopa on Feb 15, 2009 11:42:05 GMT -5
While this thread fell silent, the research & development continued... the svn trunk version of x64dtv has a new engine for DTVSID (based on reSID, with a lot of changes by Antti Lankila). The emulation is rather accurate, but there are still a few things to fix and/or figure out (are the oscillator bit trains 8b or 12b?) The ChangeLog explains (some of) the SID - DTVSID differences, a proper writeup may appear eventually. The testprogs used can be found here.
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