Post by Leif Bloomquist on Jul 20, 2007 9:04:03 GMT -5
Artillery Duel's pretty much wrapped up - I'd like to tweak the windspeed and make the playfield random, but otherwise it's pretty much exactly where I wanted to get it.
So, I've been thinking about what sort of game to tackle next. I'd really like to do something multiplayer, and I've already made a simple server in Java that can co-ordinate a large number of C64s, at least in terms of messaging.
I have some ideas already, but I'd like to hear from you. Any suggestions? Any genre that would work especially well, especially on the C64?
Post by discmaster1 on Oct 18, 2007 12:02:29 GMT -5
I'd like to see a Multiplayer Ultima 1/2/3/4 or 5 type game. Perhaps the server end runs on a modern PC, but the client is made to run on a C64/128.
As for PC type Ultima game,s there is EUO as listed and U4MP which you can find some info at www.shatteredmoon.com. This program is being re-written, but I created a C64 emulated client for the older version. Basically it was the PC client with the C64 graphical interface and tileset. Original SID files were planned to be added, but then the author decided to re-start the project from scratch to be more of a classic Ultima Multiplayer server/client game.