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Post by miner2049er on Feb 21, 2006 4:13:44 GMT -5
Just a couple of points in relation to part1 of the interview.
The audio was easily listenable, not too bad at all. Incidentally TWIT had WOZ and Kevin Mitnick skyping in from outside Starbucks in Vegas a couple of weeks ago. What is it with Starbucks?
With regard to the side effect of being able to perform speech digitisation on the SID chip, the C64 games I know about that used it well which people can try were;
Ghostbusters (not too good but OK) Tales Of The Arabian Nights (better) Impossible Mission (really good clear speech)
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Post by Jeff Ledger on Feb 21, 2006 8:15:59 GMT -5
Space Taxi... Jeff
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dilbert
Full Member
Registered Linux User #306113
Posts: 223
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Post by dilbert on Feb 21, 2006 20:34:55 GMT -5
Very Interesting!! Lot of in-sites to asm.Lang. programing. Dilbert
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Moloch
Junior Member
Posts: 55
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Post by Moloch on Feb 23, 2006 7:29:49 GMT -5
No problems with the audio, clear enough to hear everything. Some of the info in the interview isn't correct... but maybe that can be expected with the time between now and then. An example would be that Vortex was formed in 1991 and made their first release on July 7, 1991 with a demo named "Insomnia" - not 1989. Truely important groups from the early history of the NTSC demo scene are Impulse, Havok, and Venom. Before these groups demos were produced by members of cracking/importing groups. In 1990 the NTSC demo scene changed when Eclipse (ex-Havok) and Morrissey (ex-Venom) released a co-op demo called Decade. That demo was the wake-up call for the rest of the NTSC demo scene - better quality or get out. Shortly after they formed a group named Lords with high standards and quality releases. Notable groups that influenced the scene with their releases included Arson, Carcass, Eclipse, Electron, Evil, Havok, Impulse, Lords, Plague, Second Dimension, Storm, Style, The Wanted, and Venom. The peak of the NTSC demo scene was 1991-1993... and later things picked up again when Driven magazine was introduced in 1996. You can find a large archive of NTSC releases at www.ntscene.com/archive/That archive was originally the FTP site Scene Emporium, it's currently a work in progress to get everything updated to "emulator friendly" formats and getting more releases uploaded. Majority of the tools in the archive aren't NTSC made, but the rest (demos, intros, games, magazines) are. Can't wait to hear the rest of the interview! Great job! - Moloch
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Post by cloistermaximus on Feb 23, 2006 15:22:09 GMT -5
I'm pretty sure I mentioned most of those groups you had listed as being important to the scene at either the end of the interview or in a later email, but your list looks longer at the least and I'd certainly agree with it (at least from those groups who I remember). Lords was definitely huge to the NTSC scene in a lot of ways. Morriesy was always a superstar artist in my eyes, and the last time I went down a trip though memory lane Birkenhead's dycp gave me all kinds of warm fuzzies. And I always liked Electron for their wackiness and self-deprecating humor ("Electron: The Worst Demo Group Ever") that was a blast of fresh air in the egomaniacal and fairly static NTSC scene.
As far as the dates listed, they certainly are susceptible to errors from the swiss cheese that is my brain's memory--although what I meant by 89-92 was my involvement in the scene. I was part of a lame cracking group in 1989-1990 called DDT that only had one release (an import of a really bad PAL game called Transworld) and one demo that I'm not sure was even released. So yah, Vortex wasn't formed until 1991 but I was knocking about before then. I think worse transgressions will be found in my description of programing techniques since I haven't attempted to display, say, an FLI since 1992. So yah, expect the types of errors that will happen when a codger tries to remember things that happened 15 years ago.
What group were you in around that time? I remember your handle but I can't seem to remember what demos/group you were a part of?
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Moloch
Junior Member
Posts: 55
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Post by Moloch on Feb 24, 2006 0:36:25 GMT -5
I'll list a few demos groups and maybe you'll remember one or two... Suicide, Arcane, Havok, Forces of Evil, Renegade Programming Group, a few more... Also was in a good share of US importing groups and a few Euro cracking groups. Staff member of majority of NTSC demo scene magazines, including founding Driven with Elwix and Coolhand. My full scene info can be viewed here: noname.c64.org/csdb/scener/?id=930I'm still active today... demos and game coding on C64.
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